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435 matches since our March 2022 relaunch. For older content, check the GN Archive.

As the years march on it’s always impressive to see how much technology improves and changes. We have computers thousands of times more powerful than the ones used on the moon landing in our pockets, journeys across the country that used to take weeks now just take a few hours, and the most important 3D platformers of all time is being remade for the Game Boy Advance.

A fan by the name of Joshua Barretto has posted a video of a work in progress remake of the acclaimed N64 title running on the Game Boy Advance. As you can see in the above video, while the game is in a rough state, it is still undoubtedly recognizable as the N64 legend. Honestly, the fact that the 3D camera is working at all is imprressive.

In the description for the YouTube upload Joshua gave some insight into the development of the project, you can read it down below.

This is not actually Super Mario 64: it’s my attempt at rewriting SM64 for the GBA.

I initially considered attempting a port, but the GBA is an order of magnitude slower than the N64 and has no GPU or native support for floating-point numbers.

So far, I’ve implemented a basic physics and collision system, along with a fully 3D camera, rasterization, texture-mapping, transparency support, etc.

Because the code is written from-scratch, I should be in a position to release the code into the public domain in the future: although I can’t distribute it with Nintendo’s assets, obviously.

[Joshua Barretto]

While there was an attempt at a port of Mario 64 to GBA a few years back that project fell by the wayside due to technical limitations so hopefully this project will bare more fruit.

Super Mario 64 is no stranger to fan made projects but it’s always fascinating to see the lengths fans will go to reshape this classic title. It’s works like these that showcase the impact of Mario 64 and we wish Joshua all the luck in remaking the game.


Feperd Games and FreakZone Games have partnered to port the beloved action platformer Spark the Electric Jester 3 to Switch. This will be the console debut of the speedy 3D platformer after it’s release on Steam back in August of 2022.

Above is a trailer showcasing the console version in action and down below is an official description from the game’s steam page. While a release date for the Switch version of Spark 3 has not been announced yet we will be sure to keep you posted when that news becomes available.

Continuing directly from where Spark the Electric Jester 2 left off, join Spark on his mission to overthrow his rival once again. Blaze through fast action packed stages and experience a new and improved combat system.

The gameplay is a mix of action and platforming in a clever way, taking elements from many games of both genres, you are able to find powers that change the way you play, enjoy great freedom of movement, discover many different ways to beat each stage, and ways to do it faster.

[Spark the Electric Jester 3 Steam Page]

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Club Sandwich have announced that their upcoming project, Shuffle Tactics, will be releasing on Switch.

Shuffle Tactics is a roguelike, deck building, Tactics RPG which tasks players with combine cards sidekicks abilities to get the edge in turn-based battles. You can read up more on the game and it’s features down below!

While neither a release date or release window have been set you can bet we will report back on more news as it becomes available.

What if Final Fantasy Tactics and Slay the Spire had a baby? Build your deck, unleash powerful combos in fast paced strategic turn based battles and discover all the mysteries and horrors hidden in Asteria. Do you have what it takes to cleanse the land of its corruption and become its Ruler?

Key Features

  • Tactical turn based battles: Outwit the Corrupted Dwellers thanks to battle tactics and positioning. Shuffle Tactics offers you all the tools you need to prevail. Tactical RPG players will feel right at home
  • In-depth deckbuilding: Imbued by the Glimmer, each Hero has their own set of mechanics that you can mix and match through deckbuilding. Find the best strategies and unlock the most powerful cards as you try to cleanse the corrupted lands of Asteria, becoming a Herald of Legend.
  • Grow your bond with sidekicks: Hire unique sidekicks and grow your bond with them to unlock powerful battle mechanics. Will the perfect party lead you to victory?
  • Death is not the end: The path ahead of you is difficult, and you will die, over and over again… But it won’t be the end. A force beyond your understanding keeps bringing you back to this cursed world. Can you uncover the secrets behind this perpetual cycle?
[Club Sandwhich]

Atlus is giving out Nahobeeho Credit Card Stickers to those who sign up for the Shin Megami Tensei 5: Vengeance newsletter, Godhood Guild.

The sticker prominently features Nahobeeho, one of SMT’s iconic Jack Frost spirits now cosplaying as the main character of SMT V, Nahobino.

This offer is available until May 20th, 2024 or while supplies last so if you want to nab these stickers be sure to act fast! You can subscribe to the Godhood Guild newsletter by following the link in the Tweet above or following the link down below.

Shin Megami Tensei V: Vengeance is coming to Nintendo Switch June 14th, 2024.


Back in March Pokémon Go held the Pikachu’s Indonesia Journey event in Bali, Indonesia. The event allowed for players in the area and travelling abroad to play together and catch exclusive Pokémon similar to other Pokémon GO events like GO Fest.

Today, Pokémon GO have shared the above recap video looking back on the event and featuring interviews with some of the trainers in attendance. It’s easy to forget how worldwide Pokémon popularity is and seeing fans of different languages all enjoying the game together is very heartwarming.

While the event may be over it’s safe to say that the players in attendance will hold those memories dear.


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The recent Pokémon GO updates have brought with them a slew of additions to the game but one that might have gotten lost in the hustle and bustle was the addition of a new yet familiar Pokémon from Scarlet and Violet.

The convergent evolution Wiglett was added to Pokémon GO to highlight the games new biomes feature, as the spotted eel Pokémon can only be found on beaches or the coastline reflecting it’s home environment in the Paldea region. This means that if Pokémon GO players want to catch themselves a wiggly friend they’ll have to hoof it to the nearest beach or lake, or so one would think.

As it turns out a lot of Pokémon GO fans are taking matters into their own hands and are manipulating the opensource mapping databases that Pokémon GO uses to make their homes beach front property. This was all discussed on a thread in the OpenStreetMap community forums, how are they so sure it’s Pokémon Go players behind these changes? Well in addition to the fact that this beach uprising started around the time of the Wiglett update many Pokémon fans were not subtle about their additions.

Image Credit: ivanbranco
Image Credit: ivanbranco

If this is all sounding a bit familiar to you that’s because similar changes happened back in 2016 when Pokémon GO was first released and at peak popularity. Many fans back then too tried to manipulate these databases to place more landmarks and thusly more PokéStops near them, all this ended with the offenders being met with the wrath of the ban hammer and it’s safe to assume a similar fate will befall these sandy shams.


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We previously reported on the first content update for Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island, check it out here.

However today Spike Chunsoft has confirmed via a Pr E-mail that a second content update is planned for a Summer 2024 release. You can read their full update down below.

Second Content Update Coming Soon

A second update is in development, targeting a Summer 2024 release. This update will introduce even more new content and functional improvements. Stay tuned for further announcements regarding release and content details.

[Spike Chunsoft PR E-mail]

While that’s all they have to say for now you can bet that we’ll be here to report on the news whenever it does drop.

[PR E-mail]

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Fortnite has been going strong for seven years it’s easy to forget a time when it wasn’t one of the biggest names in gaming. Coming out of nowhere during the 2017 boom of battle royale shooters Fortnite’s colorful look and quirky style captured the interest of millions and hasn’t let go since.

One must wonder what it was like viewing Fortnite’s growth from behind the scenes, well we have some insight as co-creator Donald Mustard sat down with Games Radar to give his perspective on the series’ growth, you can reads his thoughts down below.

…such a humbling experience the more I reflect on it - and even the whole time, it was an amazingly humbling experience to see that something that I’ve been able to work on with, not just with a bunch of people, a lot of the core team who made Fortnite were people I had been working with for years even decades. We have something we collectively built together and in our heads thought ‘what if we did that thing, wouldn’t it be cool’. and to see that resonate and resonate and resonate with hundreds of millions of people is staggering. And then to be able to experiment in the way that we did.

at the time […] we were just making stuff up. Even the way that we structured the pacing of a battle royale match in our world, it was largely designs to give you most of your time where you were handing out with your friends and not engaging in combat.

“The fact that it kind of worked on the scale it did is astounding and wonderful. I will cherish it forever. I have had so many unique experiences with my own family and my own friends, my own kids, playing Fortnite but then being able to talk with so many people that have been able to be entertained by it. It’ll be a cherished thing for the rest of my life. And I can’t believe I got to experience it.”

[Donald Mustard via Games Radar]

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The Kickstarter for Lady Death Demonicron has reached it’s funding goal and is now set to come to Switch. The project is a collaboration between Coffin Comics and Art of Play studios.

This new retro-styled beat-em-up brings Coffin Comic’s Lady Death universe to the world of gaming with a brand-new canon story penned by original creator Brian Pulido as well as Coffin Comic’s Mike Maclean and Art of Play’s Ash Nicholls.

Inspired by 90’s greats like Streets of Rage, Golden Axe, and Mortal Kombat; Lady Death Demonicron promises to be a 15-level sword-slicing, magic-wielding, side-scrolling love letter to both the genre and the comic series.

If you’re interested in learning more about the game or are even considering chipping in to help reach one of the game’s many stretch goals we’ve included the link to the Kickstarter down below.


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A few days ago we reported on how the latest patch for Tomb Raider I-III Remastered removed pinup posters from Tomb Raider III. At the time we had no clue if this was done intentionally or not but now we have an official response from the game’s developers.

Aspyr have officially commented on the matter and have clarified that this was a mistake made when updating the game’s textures and the posters will be restored in the next update. You can read the full statement down below.

Thank you to the Tomb Raider community for your continued feedback and support for Tomb Raider I-III Remastered Starring Lara Croft.

In the recently released Patch 2, we made several texture and graphical updates to the HD version. As part of these updates, the posters in Sleeping With The Fishes (The Lost Artifact) were inadvertently removed in the HD version of the game.

This has been resolved and these textures will be restored in Patch 3.

[Aspyr]

There’s no word yet on when Patch 3 will go live but when it does we’ll be sure to let you know.

[aspyr]

Aksys Games revealed new details about Tengoku Struggle -Strayside-, the comedic fantasy otome adventure from the team that created Olympia Soirée that’s now available on Switch. Today we get a look at Kikunosuke.

Once the master thief Benten Kozo, Kikunosuke is now a shapeshifter with a voracious appetite. Will he keep things in check on the round-up with Rin? Or will his Desire win?

Hell’s prisoners have escaped to the Human Realm and you must capture & return them. Select a few prisoners to help you - but remember, these are the best of the worst…

It is year XX of the Reiwa era. Through an agreement between the Human Realm and the Hell Realm, Asakusa was transformed into a tourist attraction where the living can meet the dead. One day, the Spider’s Thread was dropped from Heaven down into Hell, allowing many of Hell’s prisoners to escape.

King Enma thus orders his novice Hell Guardian daughter, Rin, to capture the escapees along with Goemon Ishikawa and a few other trustworthy prisoners. When they descend to the Human Realm for their mission, their investigation leads them to an event held by a former prisoner of Hell, Shinobikuni, where she reveals a pardoning app that will forgive people for their sins. What is Shinobikuni’s goal? And what will become of the humans who were promised entry into Heaven?

This is a story that encompasses Heaven and Earth—what fate awaits this world?


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Ver. 18.0.1 of Nintendo Switch firmware has just gone live and you can check out the full patch notes for the update down below.

  • Fixed an issue where some wireless access points cannot be found when setting up a new wireless network.
  • If you’re unable to update to Version 18.0.1 because of the issue, temporarily change the security settings for your wireless network to use only “WPA2 (AES)” so you can connect wirelessly to download and install the system update.
  • After updating to Version 18.0.1, restore your network’s security settings to its previous settings.
  • General system stability improvements to enhance the user’s experience.
[Nintendo]

No town is complete without a cafe, and now it’s finally time for one to open in Aviary Village. This is a milestone for the village, so we’re holding a grand opening celebration with a collaboration that features a special guest: the beloved Sanrio character Cinnamoroll!

Starting on April 27th (all times PDT), fly over to Aviary to help Tiptoeing Tea-Brewer mark the grand opening of the cafe with a friendly visitor—none other than Cinnamoroll himself. This friendly puppy once had a life in the clouds—not unlike Sky children.

Since his arrival to life on the ground, he’s become an expert in how to make a cafe lively and inviting, and he’ll be in Aviary Village as part of a special three-week collaboration that welcomes Sky kids to the newest gathering place in the kingdom.

Complete themed Daily Quests as Cinnamoroll explores the area, take snapshots with the colorful decor, and of course, stop by the cafe counter to try some of the freshly baked Light pastries that Tiptoeing Tea-Brewer will be preparing for everyone.

Last year as we sat down to plan all the possibilities for Aviary Village, we realized that a cafe would have to be in its future.

But this new, permanent corner of Aviary Village is more than just a place to get a quick recharge (of Light rather than caffeine) before heading on your way.

The cafe is where you can say hello to friendly faces—perhaps a Spirit, perhaps a fellow Child of the Light. It will also be a place for anyone to request or offer help. Interested in advice for navigating the Trial of Fire? Hoping to guide someone past the Dark Dragons in Wasteland? Looking simply for someone to do Daily Quests with? You may find just the person to team up with while waiting for your order at the cafe.

The Aviary Village cafe is more than just a building, and we’re excited to make its opening a memorable and festive celebration!

While you’re spending time with Cinnamoroll and with friends during the three weeks of the cafe’s grand opening, keep an eye out for event currency! Five can be gathered each day through a themed Daily Quest, putting in an order at the cafe, and taking pictures with Cinnamoroll himself.

As part of this collaboration, a selection of special cosmetics will be offered during the event, from accessories to capes, plushies, and more!

The Sky × Cinnamoroll Pop-Up Cafe event begins at 00:00 April 27th and continues until 23:59 May 17th.


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A new feature will be heading to Fortnite with the game’s next update (h/t VGC). This feature will allow players to mute certain emotes in the game that might be seen as overly confrontational.

You can see Epic Games’ full statement on the matter below.

Players who choose this will see a player using the Emote standing still, with no Emote sound…The new setting can be found under ‘Social Privacy’ and will default to only show these Emotes from friends in your party. You can change this setting any time, so you can see these Emotes from ANY player or not at all.

[Epic Games via Video Games Chronicle]

As far as which emotes will be impacted, the list is as follows:

This new toggle option will go live with Fortnite’s v29.30 update which is set to launch this Tuesday.

[VGC]

Chaosmonger has announced that Schizollama will see the light of day after all. If you don’t recall, this project was put up on Kickstarter but was unable to meet it’s goal but it seems Chaosmonger have found a way to make the project work after all.

The 2D pixel art run-and-gun platformer is now in active development and planned for release on Switch. Featuring procedurally generated levels, upgradable weapons, and lots of humor Choasmonger studios hopes this will be a game that can entertain all ages.

While a specific release date has not been finalized yet we do have an overview for the game that you can read below.

You will fight by choosing one of the three llamas mercenaries, hired by a corporation for a single objective: to once and for all end the feud with the alpacas. How? By exterminating them all, of course.

The game’s visuals are created using pixel art to achieve a retro-arcade look (think late 80s / early 90s games). Overall, the game is inspired by both classic titles such as Metal Slug and Turrican, as well as modern games like Broforce and Pizza Tower.

Filled with tons of funny splatterish elements, fast-paced action, various upgrades, weapons, and a lot of humor, the game promises to entertain all generations of gamers.

A group of highly-trained mercenaries is hired by a wise old llama to join an almost impossible mission. The aim of which is to exterminate every alpaca out there. The reason? Well, first of all, they are disgusting beasts, second, they are often confused with llamas, therefore is better for everybody if only one species survives. Aboard a drilling-machine, the llamas will travel a bizarre journey all around the world, digging their way out, collecting funky substances, and fighting an army of alpacas and their beastie allies.

Key Features

  • 9 different areas divided into 40 procedurally generated levels
  • 3 main characters to choose from
  • 6 kinds of alpaca soldiers
  • 7 kinds of alpaca’s heavy machinery
  • 9 bosses
  • 18 foe beasts
  • 6 weapons
  • 23 upgrades
[Chaosmonger Studio]